Cover image for
Title:
The animator's sketchbook : how to see, interpret & draw like a master animator / by Tony White.
Author:
White, Tony, 1947- author, illustrator.
Publication Information:
Boca Raton : CRC Press, Taylor & Francis Group, [2017]
Call Number:
NC1765 .W475 2017
Abstract:
"The Animator's Sketchbook will teach students of animation how to improve their work through observation and drawing. It will show readers how to access their inner 'animator.' With over 60 different gesture and drawing exercises, this book enhances vision, analysis, understanding, and the core skills required to become a master animator."--Book cover.
ISBN:
9781498774017

9781138418226
Physical Description:
xx, 307 pages : illustrations ; 22 x 28 cm.
General Note:
"A Focal Press Book."
Contents:
pt. 1. What this book is all about. The importance of drawing ; What this book will and won't do ; How this book is structured ; Illustration pages ; The process ; Simple is best ; Introducing Arnie ; The key pose animation process ; Gesture drawings vs. thumbnails -- pt. 2. Now it's time to draw! Exercises : Anticipation ; Posture ; Physical exercise ; Sporting observation ; Single-person action ; Two-person observation ; Pose and silhouette ; Held object with good silhouette ; Held object with poor silhouette ; Blacked-in silhouettes ; Pose alternatives ; Emotions and body language: sad ; Emotions and body language: happy ; Emotions and body language: transitions ; Balance ; Human balance ; Balance with weight ; Weight shifts in walks ; Weight and body stance ; Balance and dance ; Form ; Bouncing ball ; Squash and stretch ; Rotating observational point ; Form consistency ; Rotating objects ; Sequential action ; Cup and hand ; Object throw ; Generic walk ; Bird flight ; Breakdown positions ; Achieving weight ; Thin people ; Heavy people ; Weight carry ; Nonobservational drawing ; Moving with weight ; Framing ; Landscape: vertical framing ; Landscape: horizontal framing ; Two-shot action ; Reaction shot ; Person with horizon ; Perspective ; One-point perspective ; Two-point perspective ; Three-point perspective ; Forced figure perspective ; Drawing objects in perspective ; Light and shade ; Dark on light ; Light on dark ; Light within dark ; Rim lighting ; Light layers ; Strength of line ; Strong foreground line ; Thicker outline ; Storyboarding ; Extreme wide establishing shot ; Wide shot ; Medium shot ; Close-up shot ; Extreme close-up shot ; Final storyboarding exercise -- pt. 3. Appendix : Turnaround Arnie model sheet ; Try the Arnie approach for yourself ; Design your own personal Arnie character ; Your own character turnaround model sheet ; Film language: shots, transitions, continuity ; Last thoughts ; Animator's Sketchclub ; DRAWTASTIC Festival of Drawing & Animation.
Copies: